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Mednafen 0.9.33.1 [message #3346] Sun, 09 March 2014 12:15
Administrator  [PM]
Changes:
-- 0.9.33.1: --

March 8, 2014:
        Fixed compiler errors when compiling without the debugger.

        Fixed a couple of memory leaks.

        PSX: Made better use of exceptions in the loading and initialization code paths(and avoid leaking memory if a part of the
        process fails).

        PSX: Protect against sound buffer overflow without causing a call to abort() so that using save states(when they're added)
        or power toggling/resetting in the debugger while in step mode is safer.

        PSX: Output of debug messages to stdout and stderr is now controlled via the "psx.dbg_level" setting, whose default
        value of "0" disables almost all debug messages.  Set the setting to "3" to obtain roughly the same output as previous
        versions of Mednafen.

March 1, 2014:
        Modified the simple interpolation pixel shader code to avoid using the GLSL 1.3 function "round()", for better compatibility
        with some OpenGL implementations.


mednafen-0.9.33.1.tar.bz2
SHA1: e0ad2c9fda1003f95b8e5b51ebc3e62b1721b060

mednafen-0.9.33.1-win32.zip
SHA1: 3863f719f5c3f4be02c78fbfdeeb7322508b9698

[Updated on: Fri, 14 November 2014 20:21]

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