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Mednafen 0.9.33.1 [message #3346] | Sun, 09 March 2014 12:15 | |||
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Changes:-- 0.9.33.1: -- March 8, 2014: Fixed compiler errors when compiling without the debugger. Fixed a couple of memory leaks. PSX: Made better use of exceptions in the loading and initialization code paths(and avoid leaking memory if a part of the process fails). PSX: Protect against sound buffer overflow without causing a call to abort() so that using save states(when they're added) or power toggling/resetting in the debugger while in step mode is safer. PSX: Output of debug messages to stdout and stderr is now controlled via the "psx.dbg_level" setting, whose default value of "0" disables almost all debug messages. Set the setting to "3" to obtain roughly the same output as previous versions of Mednafen. March 1, 2014: Modified the simple interpolation pixel shader code to avoid using the GLSL 1.3 function "round()", for better compatibility with some OpenGL implementations. mednafen-0.9.33.1.tar.bz2 SHA1: e0ad2c9fda1003f95b8e5b51ebc3e62b1721b060 mednafen-0.9.33.1-win32.zip SHA1: 3863f719f5c3f4be02c78fbfdeeb7322508b9698 [Updated on: Fri, 14 November 2014 20:21] | ||||
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