Mednafen 0.9.36.2 [message #3571] |
Wed, 25 June 2014 23:31 |
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A newer version, 0.9.36.3, is available.
This release fixes a PC-FX sound emulation regression from 0.9.35, a Sega Genesis 68K emulation regression from 0.9.34, and an "autosave" save state feature regression from around 0.9.16-WIP.
Additionally, a new setting "video.disable_composition" is available for people who don't like Mednafen's disabling of Aero on Windows Vista and 7, and SNES Super Scope emulation has been hooked up/enabled.
Due to the unpleasant number of regressions in recent releases, 0.9.36.x will be a new "stable" branch of Mednafen, with simpler, important, well-tested bugfixes backported from newer less stable releases.
In other news, I'm excited to announce that eldritch kittens from out of space will now slowly devour the minds of emulation news sites posters who repeatedly misreport Mednafen's version string.
ChangeLog
-- 0.9.36.2: --
June 25, 2014:
SNES: Save extra input device state in save states that the bsnes core fails to save.
Removed computationally-expensive and unnecessary(it's already done in the state load code path) duplicate-variable check debug code
in the save state saving code.
SNES: Hooked up Super Scope emulation.
June 24, 2014:
PCE_FAST: Removed debug puts() in VPC mixing inner loop, and added compiler hints to some of the rendering and mixing loops.
Fixed an ancient regression introduced around version 0.9.16-WIP. Said regression caused the file extension of the save state used by the auto save
state save/load feature(setting "autosave") to be the same as the extension used for the currently selected save state slot, effectively overwriting that
save state slot on exit.
Added setting "video.disable_composition", to allow the user to override Mednafen's default behavior of disabling desktop composition on
Windows Vista and Windows 7.
June 23, 2014:
MD: Fixed a 68K emulation regression introduced in 0.9.34, that broke save game loading in "Sonic the Hedgehog 3",
and possibly broke other games in subtle ways.
MD: Fixed prototype for cart mapper 16-bit write function.
MD: Cleaned up debug printf()s.
PSX, PCE, MD, CDPLAY: Resolved a few compiler warnings.
PC-FX: Fixed an old bug that, when coupled with changes made in 0.9.35, caused low-volume crackling in the CD-DA sound output.
mednafen-0.9.36.2.tar.bz2
SHA1: e03282f5d034d7b91946be8c6c639404ab0261d7
mednafen-0.9.36.2-win32.zip
SHA1: 392842fb8cee325e833bc3ab82cce2a1dc65f7c0
mednafen-0.9.36.2-win64.zip
SHA1: 398e9f276e28d53e2cfb7ec92fda09b16035148f
[Updated on: Fri, 14 November 2014 20:17]
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Re: Mednafen 0.9.36.2 [message #3573 is a reply to message #3571 ] |
Thu, 26 June 2014 04:20 |
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I noticed that this new version of Mednafen uses libcdio-13.dll instead libcdio-15.dll.
Have you used this version to solve problems with pc-fx sound emulation?
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Re: Mednafen 0.9.36.2 [message #3574 is a reply to message #3573 ] |
Thu, 26 June 2014 04:28 |
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What? I haven't made any changes to the DLLs.
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Re: Mednafen 0.9.36.2 [message #3575 is a reply to message #3574 ] |
Thu, 26 June 2014 04:36 |
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in win 32 bit build is attached libcdio-13.dll instead libcdio-15.dll.
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Re: Mednafen 0.9.36.2 [message #3576 is a reply to message #3571 ] |
Thu, 26 June 2014 05:41 |
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The filename of the libcdio DLL for the 32-bit build hasn't changed in the past 2 years.
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Re: Mednafen 0.9.36.2 [message #3583 is a reply to message #3571 ] |
Sat, 28 June 2014 10:47 |
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People, i have problem with SNES and not only me.
Look - Error opening file "C:\Users\ilya\Downloads\Mednaffe\Mednaffe\Kirby Super Star.smc.ips": No such file or directory
Using module: snes(Super Nintendo Entertainment System/Super Famicom)
Mednaffen try search file.ips, but i havent, then emulator write ERROR and not start the game.
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Re: Mednafen 0.9.36.2 [message #3632 is a reply to message #3571 ] |
Sat, 26 July 2014 19:44 |
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Went ahead and figured out, and thus built the newest code for Mac OS X. This is the newest revision of Mednafen @ 0.9.36.2 compiled for Mac. I am including 2 uploads, one that is JUST the command line mednafen executable, and another packaged with NekoLauncher 0.9.36.2.
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