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Re: Saturn Bug Reports [message #4561 is a reply to message #4408 ] Sun, 02 October 2016 19:31 Go to previous messageGo to next message
Giant Enemy Crab  [PM]
Grandia's battle screen, characters are not displayed.
Re: Saturn Bug Reports [message #4563 is a reply to message #4561 ] Mon, 03 October 2016 09:02 Go to previous messageGo to next message
Administrator  [PM]
Please provide a Grandia backup memory/save game file close to where a battle can happen.

[Updated on: Mon, 03 October 2016 09:03]

Re: Saturn Bug Reports [message #4564 is a reply to message #4563 ] Mon, 03 October 2016 19:57 Go to previous messageGo to next message
Giant Enemy Crab  [PM]
Thanks for getting back to me. I've attached bkr bcr smpc files.
You can start Grandia, select the save. It starts at a small house, and you can exit the house area and you will have choices of the area to go to. You can choose the forest / trail area and encounter any enemies.

Characters and also stats are invisible from the screen.

Re: Saturn Bug Reports [message #4585 is a reply to message #4564 ] Fri, 07 October 2016 17:08 Go to previous messageGo to next message
SkySnake  [PM]
With Policenauts, I'm noticing the screen flickers in certain areas. I'm using the latest build (0.9.39.2).
Attached is my save right at the beginning of Disc 2(when you first arrive on Beyond Coast), you will notice the entire screen keeps flickering when gameplay starts.

[Updated on: Fri, 07 October 2016 17:10]

Re: Saturn Bug Reports [message #4610 is a reply to message #4408 ] Sat, 15 October 2016 14:35 Go to previous messageGo to next message
KhenemetHeru  [PM]
Exhumed (Europe) - audio skipping in intros/cutscene videos, seems like a buffering/dma issue - ISO is Redump/Darkwater, known clean (same ISO works when burned and played on a real Saturn).

Running mednafen-0.9.39.2-win64, cd caching enabled, 4.3GHz processor, 32 GB RAM, Win7 Ultimate x64, 4GB GT630 video card.

To describe this better, as the narrator is talking, he'll be going along "blah blah" then the next sentence will start instead of playing the last few words of his current sentence. Seems to happen in regular intervals.

Hope that helps.
Re: Saturn Bug Reports [message #4617 is a reply to message #4408 ] Sun, 16 October 2016 18:08 Go to previous messageGo to next message
Giant Enemy Crab  [PM]
Nobunaga Shouseiroku
The game does not proceed after the initial title screen.

It stops at the warning screen of "In order to save, there needs to be 1913 blocks available. Currently, you can currently do 3 saves".

Pressing start or so, I believe, should be able to progress from this screen, but it does not.
Re: Saturn Bug Reports [message #4624 is a reply to message #4610 ] Tue, 18 October 2016 00:13 Go to previous messageGo to next message
Administrator  [PM]
KhenemetHeru wrote on Sat, 15 October 2016 14:35

Exhumed (Europe) - audio skipping in intros/cutscene videos, seems like a buffering/dma issue - ISO is Redump/Darkwater, known clean (same ISO works when burned and played on a real Saturn).


I'm unable to reproduce this issue. Is it possible the copy you're using has been region-hacked to NTSC?
Re: Saturn Bug Reports [message #4631 is a reply to message #4624 ] Wed, 19 October 2016 11:01 Go to previous messageGo to next message
KhenemetHeru  [PM]
Administrator wrote on Tue, 18 October 2016 00:13

KhenemetHeru wrote on Sat, 15 October 2016 14:35

Exhumed (Europe) - audio skipping in intros/cutscene videos, seems like a buffering/dma issue - ISO is Redump/Darkwater, known clean (same ISO works when burned and played on a real Saturn).


I'm unable to reproduce this issue. Is it possible the copy you're using has been region-hacked to NTSC?



I had to dig up a link for SRP 3.0 to check, and in fact it was NTSC patched (didn't know that), I downloaded a Trurip copy that has been now verified as untouched and sure enough there's no issue... I'm sorry to have wasted your time. Embarassed

[Updated on: Wed, 19 October 2016 11:01]

Re: Saturn Bug Reports [message #4640 is a reply to message #4408 ] Sun, 23 October 2016 00:08 Go to previous messageGo to next message
Giant Enemy Crab  [PM]
Chaos Seed
During the opening movie, start button is not ending the movie to go to the start screen.
Re: Saturn Bug Reports [message #4747 is a reply to message #4408 ] Mon, 09 January 2017 09:16 Go to previous messageGo to next message
Silanda  [PM]
Corpse Killer - Graveyard Edition.

The game works as far as I can tell, but when you get to the in game menu screen (where you can save the game, etc), the rotation effect when you select anything is very slow and jerky.
Re: Saturn Bug Reports [message #4752 is a reply to message #4640 ] Tue, 10 January 2017 03:26 Go to previous messageGo to next message
Administrator  [PM]
Giant Enemy Crab wrote on Sun, 23 October 2016 00:08

Chaos Seed
During the opening movie, start button is not ending the movie to go to the start screen.


I assume that's possible on other emulators or an actual Saturn?
Re: Saturn Bug Reports [message #4755 is a reply to message #4408 ] Tue, 10 January 2017 19:56 Go to previous messageGo to next message
AriaOnThePlanetes  [PM]
Virtua Fighter Kids (Korean release by Samsung) needs US region BIOS, but Mednafen recognizes it Japan region so it isn't running in Mednafen now.

Edit: Myst (Korean release by Wooyoung System) needs Japan region BIOS, but Mednafen recognizes it US region.

(Samsung ones needs US region, Wooyoung ones needs Japan region)

[Updated on: Thu, 12 January 2017 19:48]

Re: Saturn Bug Reports [message #4794 is a reply to message #4752 ] Mon, 23 January 2017 22:38 Go to previous messageGo to next message
Giant Enemy Crab  [PM]
yes. Start button skips the movie to go to the title screen, but somehow not in mednafen, can you reproduce?
Re: Saturn Bug Reports [message #4795 is a reply to message #4794 ] Tue, 24 January 2017 00:59 Go to previous messageGo to next message
Administrator  [PM]
Giant Enemy Crab wrote on Mon, 23 January 2017 22:38

yes. Start button skips the movie to go to the title screen, but somehow not in mednafen, can you reproduce?

Yes.
Re: Saturn Bug Reports [message #4801 is a reply to message #4408 ] Sun, 29 January 2017 11:45 Go to previous messageGo to next message
Giant Enemy Crab  [PM]
Virtua Fighter 2
Character Selection Screen, some image glitches

http://tinypic.com/r/2n8uedl/9
Re: Saturn Bug Reports [message #4855 is a reply to message #4801 ] Wed, 22 February 2017 22:29 Go to previous messageGo to next message
Giant Enemy Crab  [PM]
0.9.42

Virtua Fighter 2 Character selection screen glitch still exists in "Watch Mode".

http://tinypic.com/r/kb7xhx/9

Should be able to reproduce.

In Single player Arcade mode character selection, there doesn't seem to be dirty artifacts though.
Re: Saturn Bug Reports [message #4856 is a reply to message #4855 ] Wed, 22 February 2017 23:45 Go to previous messageGo to next message
Administrator  [PM]
Yeah, I see it, blaaaaarf. Wink
Re: Saturn Bug Reports [message #4871 is a reply to message #4408 ] Thu, 02 March 2017 08:05 Go to previous messageGo to next message
xenphor  [PM]
In House of the Dead (Japanese), when using the 3d pad, the cursor appears to drift by itself with no input. The cursor also drifts if just the digital pad is selected, although it is less pronounced. The game is still playable but it is a little annoying. Tested in 0.9.43 on arch linux using a dual shock 3 controller.

I tried twirling my analog sticks and pressing F3 but it says 0 analog sticks detected, even though I can map them just fine using the input mapper. I'm not sure what's wrong there or if that's having an affect on the calibration.

edit: Okay it's working now. I was using the Xboxdrv Userspace Driver with my dualshock 3 and I guess that was somehow interfering with how mednafen detects the analogs. I just tried using the dualshock 3 by itself and was able to complete the F3 process and now the cursor doesn't drift.

[Updated on: Thu, 02 March 2017 08:40]

Re: Saturn Bug Reports [message #4904 is a reply to message #4408 ] Thu, 16 March 2017 04:44 Go to previous messageGo to next message
kitaro  [PM]
Gegege No Kitaro (J) (T-13310G) doesn't start. Just black screen.
Re: Saturn Bug Reports [message #4909 is a reply to message #4408 ] Fri, 17 March 2017 14:38 Go to previous messageGo to next message
clobber  [PM]
Duke Nukem 3D (USA)
* Missing menu item (inventory?) http://i.imgur.com/cgqP2rg.png
* Sky background layer is screwy but that may be how it was on real hardware.

Mr. Bones (USA)
* Graphics corruption during part of opening video http://i.imgur.com/OXp9yXN.png
* Note: Does not seem to happen in the Japanese release. Should confirm on real hardware.

NBA Jam - Tournament Edition (USA)
* Background layer flickers at player selection screen
* Player names flicker while horizontal scrolling during 'attract mode', only showing partial sprites http://i.imgur.com/wzzOaFF.png
* Gameplay: occasional screen flicker (keep an eye on the top status bars with the basketball)


***
Multitap (probably not an emulation bug but noting here in case someone runs across this and finds it strange):

FIFA 98
* It should be an 8 player game, but won't recognize all the gamepads plugged in. If you plug in both multitaps and wire up 10 gamepads, it will then recognize all 8 gamepads but will not respond to gamepads #5 or #6 unless you press buttons on gamepads #9 and #10
Re: Saturn Bug Reports [message #4910 is a reply to message #4408 ] Sun, 19 March 2017 10:41 Go to previous messageGo to next message
dehavilland  [PM]
Princess Maker 2 T5201G

Not working. The display seems to be at the wrong place.

Welcome screen
index.php?t=getfile&id=968&private=0

Selection
index.php?t=getfile&id=969&private=0
index.php?t=getfile&id=970&private=0

Re: Saturn Bug Reports [message #4911 is a reply to message #4408 ] Tue, 21 March 2017 01:58 Go to previous messageGo to next message
clobber  [PM]
Mystaria - The Realms of Lore / Blazing Heroes (USA)

Audio stutters at load screen for a few moments after starting 'New Game' - may want to confirm on real hardware
Re: Saturn Bug Reports [message #4997 is a reply to message #4408 ] Mon, 22 May 2017 07:08 Go to previous messageGo to next message
F1ReB4LL  [PM]
[T-20502G] Discworld (Japan) -- black screen
Re: Saturn Bug Reports [message #5020 is a reply to message #4408 ] Sun, 04 June 2017 14:24 Go to previous messageGo to next message
F1ReB4LL  [PM]
[T-17703G] Tennis Arena (Japan) -- black screen
Re: Saturn Bug Reports [message #5062 is a reply to message #4408 ] Sun, 09 July 2017 07:51 Go to previous messageGo to next message
F1ReB4LL  [PM]
[MK81501-50] Baku Baku Animal - World Zookeeper Contest (Europe) -- freezes with black screen if you try to watch the movies via Movie Viewer in Options.
Re: Saturn Bug Reports [message #5159 is a reply to message #4408 ] Mon, 21 August 2017 16:17 Go to previous messageGo to next message
Administrator  [PM]
Falcom Classics II (Japan) - Tearing at top of FMV(need to confirm it doesn't occur on a Saturn).
Re: Saturn Bug Reports [message #5170 is a reply to message #4408 ] Sat, 26 August 2017 18:55 Go to previous messageGo to next message
GentlemanNazgul  [PM]
Disc 2 of Policenauts has an issue where the screen will flash white every few seconds. The issue isn't present on disc 1 at all but I haven't tested disc 3. It also doesn't seem to happen when an FMV is playing.

Re: Saturn Bug Reports [message #5179 is a reply to message #4408 ] Wed, 30 August 2017 01:57 Go to previous messageGo to next message
Klassic Six  [PM]
In Hexen the hand of the player is corrupted.

index.php?t=getfile&id=1025&private=0

It is also freeze at the end of the level.

index.php?t=getfile&id=1026&private=0

[Updated on: Wed, 30 August 2017 03:35]


AMD Athlon X4 880K Quad @ 4.0GHz
AMD RADEON R9 285 - Mesa 17.1.7
Fedora 26 x86_64 - GCC 7.2.2
Re: Saturn Bug Reports [message #5186 is a reply to message #5179 ] Fri, 01 September 2017 12:12 Go to previous messageGo to next message
Administrator  [PM]
Klassic Six wrote on Wed, 30 August 2017 01:57

In Hexen the hand of the player is corrupted.

It is also freeze at the end of the level.


Unable to reproduce.
Re: Saturn Bug Reports [message #5187 is a reply to message #5186 ] Sat, 02 September 2017 11:24 Go to previous messageGo to next message
Klassic Six  [PM]
Administrator wrote on Fri, 01 September 2017 12:12

Klassic Six wrote on Wed, 30 August 2017 01:57

In Hexen the hand of the player is corrupted.

It is also freeze at the end of the level.


Unable to reproduce.


I'm sorry but reproduce what??


AMD Athlon X4 880K Quad @ 4.0GHz
AMD RADEON R9 285 - Mesa 17.1.7
Fedora 26 x86_64 - GCC 7.2.2
Re: Saturn Bug Reports [message #5188 is a reply to message #5187 ] Sat, 02 September 2017 11:59 Go to previous messageGo to next message
Administrator  [PM]
Klassic Six wrote on Sat, 02 September 2017 11:24

I'm sorry but reproduce what??

The problems you're having with Hexen.
Re: Saturn Bug Reports [message #5190 is a reply to message #5188 ] Sun, 03 September 2017 03:26 Go to previous messageGo to next message
Klassic Six  [PM]
Administrator wrote on Sat, 02 September 2017 11:59

Klassic Six wrote on Sat, 02 September 2017 11:24

I'm sorry but reproduce what??

The problems you're having with Hexen.


This is a good news. perhaps I have a bad rip or somethin

[Updated on: Thu, 07 September 2017 14:29]


AMD Athlon X4 880K Quad @ 4.0GHz
AMD RADEON R9 285 - Mesa 17.1.7
Fedora 26 x86_64 - GCC 7.2.2
Re: Saturn Bug Reports [message #5221 is a reply to message #4408 ] Sun, 17 September 2017 02:03 Go to previous messageGo to next message
nerdydesi  [PM]
I am using Mednafen 0.9.47 and having trouble with the Sega Saturn title "DJ Wars".

The game will boot past the console startup and load the initial "TrueMotion" page before kicking back to the CD Player Menu.

Is anyone else having this issue? Thanks!
Re: Saturn Bug Reports [message #5222 is a reply to message #4408 ] Sun, 17 September 2017 10:56 Go to previous messageGo to next message
Currupez  [PM]
Firestorm: Thunderhawk II (Europe): hangs just when gameplay is about to start (same as Japanese version).

NiGHTS into Dreams... (Europe): a rainbow line appears on the left of the screen (same as Christmas NiGHTS).

https://i.imgur.com/2SdI0tO.png

Alien Trilogy (Europe): ammo and health indicators are misaligned.

https://i.imgur.com/aUPzQ5f.png

Tomb Raider (Europe): a sound keeps looping quickly after selecting Game/Start Game or Gym in the main menu.

Discworld (Europe): does not recognize inputs... Though sometimes, if you press Start as soon as the title screen fades in, you can pass it, and i managed to skip the intro somehow, but as soon as gameplay starts, you can't do nothing at all.

[Updated on: Sun, 17 September 2017 13:34]

Re: Saturn Bug Reports [message #5223 is a reply to message #5221 ] Sun, 17 September 2017 11:16 Go to previous messageGo to next message
Administrator  [PM]
nerdydesi wrote on Sun, 17 September 2017 02:03

I am using Mednafen 0.9.47 and having trouble with the Sega Saturn title "DJ Wars".

The game will boot past the console startup and load the initial "TrueMotion" page before kicking back to the CD Player Menu.

Is anyone else having this issue? Thanks!

Confirmed.
Re: Saturn Bug Reports [message #5255 is a reply to message #4408 ] Tue, 03 October 2017 13:07 Go to previous messageGo to next message
F1ReB4LL  [PM]
Crimewave (Europe) and Crimewave (Europe) (Demo) both show a garbled screen when you skip the intro video.

Re: Saturn Bug Reports [message #5256 is a reply to message #5255 ] Tue, 03 October 2017 13:52 Go to previous messageGo to next message
Administrator  [PM]
F1ReB4LL wrote on Tue, 03 October 2017 13:07

Crimewave (Europe) and Crimewave (Europe) (Demo) both show a garbled screen when you skip the intro video.

Unable to reproduce. What version of Mednafen are you testing with?
Re: Saturn Bug Reports [message #5257 is a reply to message #5256 ] Tue, 03 October 2017 14:05 Go to previous messageGo to next message
F1ReB4LL  [PM]
Administrator wrote on Tue, 03 October 2017 13:52

F1ReB4LL wrote on Tue, 03 October 2017 13:07

Crimewave (Europe) and Crimewave (Europe) (Demo) both show a garbled screen when you skip the intro video.

Unable to reproduce. What version of Mednafen are you testing with?

Tried 0.9.47 and 0.9.48, both x64, video.driver opengl.
Re: Saturn Bug Reports [message #5307 is a reply to message #4408 ] Thu, 23 November 2017 08:13 Go to previous messageGo to next message
rael_gc  [PM]
Saturn Bomberman: freezes when battle mode starts (after all the battle mode configuration, right after the stage get loaded and narrator says to start battle).
Re: Saturn Bug Reports [message #5308 is a reply to message #5307 ] Thu, 23 November 2017 15:31 Go to previous messageGo to previous message
Administrator  [PM]
rael_gc wrote on Thu, 23 November 2017 08:13

Saturn Bomberman: freezes when battle mode starts (after all the battle mode configuration, right after the stage get loaded and narrator says to start battle).


Unable to reproduce, please provide more details.
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