NES console debugging [message #4688] |
Mon, 21 November 2016 17:29 |
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Hi all,
i was wondering if it's possible to use mednafen to do nes development debugging using console output.
I use nintendulator dx for debugging but using wine is not convenient and as I use mednafen usually to test my developments it would be great if there was a way to use mednafen for debugging too.
As an example, Nintendulator DX intercept writes to a particular memory address ($4040) and will display the ascii zero ended string found 3 bytes ahead.
eg:
... code
sta $4040
jmp over
.byte "Value of bar is: ", ndxDec16 { bar }, 0
over:
... code
https://github.com/fo-fo/nintendulatordx/blob/master/features-demo/src/main.s#L109
Is that kind of feature available in mednafen ?
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Re: NES console debugging [message #4704 is a reply to message #4688 ] |
Sat, 03 December 2016 01:59 |
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Not console output, and it's not very featureful, but: http://mednafen.fobby.net/documentation/debugger.html
[Updated on: Sat, 03 December 2016 02:00]
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