Mednafen 1.22.1 [message #5771] |
Mon, 28 January 2019 03:22 |
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Minor bugfix release.
ChangeLog
-- 1.22.1: --
January 27, 2019:
Changed the default sound device for the OpenBSD sound driver from "/dev/audio" to "/dev/audio0".
January 26, 2019:
Semaphores are now implemented with condition variables and mutexes when compiling against a POSIX threads implementation without sem_timedwait().
January 23, 2019:
PC-FX: Replaced old RAINBOW IDCT code with newly-written code.
January 20, 2019:
Some hotkeys in the debugger's memory editor weren't being ignored properly when in text entry mode; fixed. (Regression introduced in 1.21.0-UNSTABLE)
January 1, 2019:
Apple2: Corrected minimum allowed value for the "apple2.video.mono_lumafilter" setting(was -2 when it should have been -3).
SS: Corrected line-scroll handling in double-density interlaced mode with non-zero LSS; fixes broken background graphics effect in Dural's stage in "Virtua Fighter 2".
SS: Added "Linkle Liver Story" to the internal database of games to use the data cache read bypass kludge with, to fix a crash/hang when going to the world map.
mednafen-1.22.1.tar.xz
SHA-256: f5b502e9f2f615c8b69fa1e151da20ab387377c72748cd8e19deb75a432ecfd2
mednafen-1.22.1-win64.zip
SHA-256: 78b20b5b165476a5481cea81e13ae43e1dd387d53bbefeee92128addb67af637
mednafen-1.22.1-win32.zip
SHA-256: 25184915f52bbbcad29ae4b98ce63de6e2a2847632900cdce37058845a30e8ad
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