PC-FX games that use special features. [message #798] |
Sun, 08 April 2007 10:25 |
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Hardware scaling+rotation |
All Japan Female Pro Wrestling Crazy zoom effects in the intro.
Anime Freak FX Vol. 1 Staff List text special effects.
Anime Freak FX Vol. 2 Crazy zoom effects in the intro.
Anime Freak FX Vol. 3 Staff List text special effects.
Chip Chan Kick Name entry screen.
Cutey Honey FX Map zoomin/zoomout.
Der Langrisser FX Progress/Map(?) when starting a new scenario.
First Kiss Monogatari Billboard current-day transition screen.
Kishin Douji Zenki Vajura Fight FX Screen blorping after defeating Marubasu. Outside level where you fight the possessed frog for effects on one of the backgrounds. (Other places too???)
Kokuu Hyouryuu Nirgends While flying.
Konpeki no Kantai Overhead map screen.
Last Imperial Prince Title screen is flipped into place.
Lunatic Dawn Map screen.
Megami Paradise II Area transitions.
Miraculum Title screen, and in the air ship.
Return to Zork Background scaling.
Super Power League FX Baseball field.
Tonari no Princess Rolfee Scene transitions(sometimes).
Tyoushin Heiki Zeroigar Second stage boss.
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256 color VDC mode |
Angelique Tenkuu no Requim
Angelique Special 2
Chip Chan Kick Cybertech Custom screen, cutscenes.
Ojousama Sousamou
Tokimeki Card Paradise
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Back cellophane |
Last Imperial Prince - Screen darkening during dialogue, and upper/lower screen greenish tint bug afterwards...uses a non-black CCR value!
Lunatic Dawn - Background fadeouts.
PCE Fan Special CDROM Vol 2 - Fadeouts and fadeins.
Sotsuguyou 2 - Fadeouts and fadeins.
Team Innocent - Background fadeins.
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Bitstring Hardware I/O Map Mirrors in Memory Map |
Boundary Gate
Super Power League FX
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KING BG mode/microprogram mismatch |
Megami Paradise II
Tonari no Princess Rolfee
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KING BG0 Subscreen |
Angelique Special Overhead map(probably a coding error on the game developers' part, but it's still used to the extent that if it's not emulated, the map won't show).
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[Updated on: Fri, 06 March 2015 17:08]
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