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Games impacted by Sprite Limit Setting [message #3228] | Tue, 29 October 2013 17:44 | |||
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I read the documentation for the "Remove 16-sprites-per-scanline hardware limit", and it said this might cause undesirable glitches to occur in some games. They mentioned Bloody Wolf and Ninja Ryukenden in particular. I was wondering if anyone know any other games that would be negatively impacted by leaving this setting on? | ||||
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